

Once she gets to level 10 her unique skill tree likewise opens: The two unique skills the Lahmian Lord can learn at level 10 are: Hive Mind (+10% Campaign Line of Sight and -50% cost and -1 turns construction for the local Vampire Lair building chain), Queen Bee (locally, -50% Hero action cost, +50% Hero success chance and -25% Enemy Hero success chance) It's a bit more defensive hero choice, having 15 less Melee Attack and 15 more Melee Defense instead. The Lahmian Vampire Lord, though it has slightly less health than the normal VL and its Von Carstein Bloodline counterpart (-100) and not carrying a shield, it has Dodge, meaning that unlike most Lords and Heroes getting 15% Missile Resistance, it has 20% Physical Resistance. Keeping a stack of free skeletons on the Lord and gathering the Banshees into the stack to take easy battles is another way to build up their experience quickly, but once they are sufficiently leveled they can stay occupied as a permanent assassination squad.

Her abilities even hint at this, named "Queen Bee." Keep her lurking and screening along contested borders with a couple of leveled Banshees and deploy them to assassinate any heroes in sight with your Lahmian Lord in the same territory. The Lahmian Vampire Lord can provide a strong return-on-investment in the player's Blood Kiss economy, since this Lord strongly supports hero action success and one of the most renewable ways to produce Blood Kisses is to perform hero-assassinations with Banshees.


The Lahmians may not have the brute strength of some of the other bloodlines, but they more than make up for this lack in cunning, deviousness, and their mastery of others.
